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ZetaTalk: Rules Page 5


  So do the two groups never encounter each other? Only when both agree, and under a strict set of rules.

  Agreement can involve a group, or an individual. All this is spelled out. An individual may engage an individual, or an individual may engage a group, or a group may engage a group. A group would be a specified number of entities, or a representation of a larger group. In either case, whether for a group or an individual, the type of engagement may be one of three types:

  Non Engagement - meaning that no engagement has been agreed upon, and none will occur. This will happen if

  there is a request for an engagement, but the request is refused.

  Limited Engagement - meaning that either the requester or the acceptor has placed limits on the engagement.

  The limits can have all manner of characteristics. Only for an hour. No touching. No other entity can be present.

  Only verbal interaction. In the dark. Only numerics can be discussed. Whatever. This type of engagement is the

  most usual, and engagements are brief between groups of different orientations.

  Unlimited Engagement - meaning without limitations, until the death of one entity or the other. Where one of the

  entities is an individual, this engagement runs until the incarnation ends - physical death. Where one of the

  entities is a group, this engagement runs until the group disbands or is eliminated in some meaningful manner.

  For instance, John engages the Club of Five. John dies, and the end of his incarnation ends the engagement. The

  Club of Five disbands, fails to renew its charter, pay its fees, seek authorization, or whatever actions establish

  the Club of Five as an entity. The engagement is at an end, as the Club of Five is now dead. Another instance,

  John engages the Fibroid race on planet Alpha. The Fibroid race subsequently quits planet Alpha. The

  engagement has ended. Or, alternatively, the Fibroid race becomes diseased and dies out. The engagement has

  ended.

  It should be pointed out that these Rules of Engagement cover entities above 3rd Density, who are incarnated. There are additional rules for entities above 3rd Density who are not incarnated, but they are similar. In these matters, the issue of death is defined differently.

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  ZetaTalk: Star Child Engagements

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  ZetaTalk: Star Child Engagements

  Note: written Jun 15, 1996.

  If the rules require alien visitors to place the human who issues The Call in charge, then what occurs when a Star

  Child gives The Call? Where a Star Child may be living in a human body, and may be mingling about on Earth in a

  3rd Density level, they are never from this level. Star Children are service minded higher entities that come from 4th, 5th, 6th, or even higher densities on rare occasions to do service. Thus, they are placed in the same category as alien visitors, as in truth they are visitors, and the Rules of Engagement rather than the Rule of Non-Interference applies.

  For the Star Child, this presents a complicated scenario, as the Council's rule regarding visitations being only in the subconscious also applies. Thus the Star Child may agree to engage, but the engagement must be conducted in such a

  manner that the human is unaware. In most cases this is resolved by an Out-Of-Body excursion, as this leaves the

  human body unaffected and unaware.

  Star Children do not give The Call, they give an invitation to engage. However, they can receive The Call from humans nearby, and can respond while Out-Of-Body or in their human form. If they receive an invitation to engage,

  either from another Star Child or an alien visitor, they can refuse or accept. Thus it is a possible scenario that a Star Child, operating in the Service-to-Other, could encounter a walk-in in the Service-to-Self possessing a human body, and do battle. All this must occur in a manner where the humans caught in this drama are unaware of anything but

  what seems to be human affairs. A tricky situation indeed.

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  ZetaTalk: Reusable Worlds

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  ZetaTalk: Reusable Worlds

  Note: written Dec 15, 1996.

  Since such a small percentage of worlds are suitable as life bearing planets, do those planets that are suitable get repeatedly used to foster forming entities? Yes indeed, and more times than humans might imagine! Take the Earth’s

  history as an instance. Humans have not been the only intelligent species to evolve to the point where their intelligence is sufficient to spark the formation of entities. Long before mammals evolved there were reptiles of sufficient

  intelligence, as reptiles emerge in the normal course of events long before mammals evolve. Thus, during the age of the dinosaurs, there was a relatively small and agile dinosaur that served as a container for forming and emerging

  entities. This species did not survive to the present day, being affected by the same viral infections that took out the larger dinosaurs.

  The Earth today is inhabited by several intelligent species, none of which encounter each other, as we have explained.

  All but man were transplants, limited in number, and were placed on the Earth only because there would be scant chance for the intelligent species to encounter each other. As we have stated, only one species is made available for forming entities on 3rd Density worlds, as the likelihood of one species dominating another is too great if several intelligent species are cohabiting. Slavery would result, and is not allowed by the Council of Worlds. However, for the Earth at this time, humans rarely encounter the Men-In-Black, and then only when these hominoids wish this to be the case. In addition, they are sufficiently similar to humans that domination does not result. Bigfoot and the reptilian race living in subterranean cavities do not encounter humans, nor will they, as a quarantine is enforced.

  After the Earth’s Transformation to a 4th Density physical state, living conditions on that portion of the Earth

  remaining in 3rd Density will not be sufficient to support life capable of enough intelligence to spark forming entities.

  The Earth from this point forward will be a home for formed and spiritually mature entities, those who have chosen their orientation and are living a 4th Density spiritual as well as physical existence. Due to the vote the human

  inhabitants of Earth took just prior to the mid-point of this century, terran-born entities have selected the Service-toOther orientation for this future Earth. Nevertheless, this will not diminish the intelligent life forms that will inhabit the Earth, as in 4th Density travel to other worlds is allowed, and the Earth of the future will see many visitors!

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  ZetaTalk: Travel Protocols

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  ZetaTalk: Travel Protocols

  Note: written by Jul 15, 1995.

  Humans assume chaos rules in the Universe, as chaos seems to rule in their world. They have free will, and except

  where restrained by each other or temporarily by circumstances, can do as they wish. Is it not so in outer space? It is not so. There are rules. These rules restrain primarily by preventing the spiritually immature from leaving their home planet. This is the rule that restrains humans, at present. Humans may imagine that matters are otherwise, as they have managed to lift off their planet, but this is viewed as essentially hopping about on the surface, not serious space travel.

  Entities are not allowed to travel to other worlds and influence matters there until they have reached 4th Density

  spiritual maturity. Here they are either in the Service-to-Self or Service-to-Others orientati
on, where the rules differ, but there are nonetheless strict rules in regard to protocol toward other galactic cultures.

  What is protocol during galactic travel?

  There must be no interference with another culture unless called. The interference then allowed is in proportion

  to the size of The Call, and we are speaking here of numbers in relation to the whole - percentages basically.

  The Call cannot be assumed to last forever, but is rather self limiting. No lingering. This is gauged by when the

  circumstances of the original call have dissipated. If no secondary call has been issued, the interference should

  be ended.

  Traveling or visiting groups are not to interfere with each other, except as guided by the Rules of Engagement.

  During conflicting calls, they must take scrupulous care not to step on each other toes. The reader will notice

  how often we decline to discuss matters, citing these rules. The rules we are guided by are strict, and failure to

  abide by them sends us packing.

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  ZetaTalk: Time Travel

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  ZetaTalk: Time Travel

  Note: written by Jul 15, 1995.

  Time travel is not at all as it seems to Earthlings, who watch the movies or read books on fictional situations involving time travel. Here it is presented as though time travel were a goodie just waiting to be discovered. Once a human had discovered the trick, he was off and away. Nothing could be further from the truth. Time is a natural function, and inserts itself into the workings of Nature just as sub-atomic particle flow does. Time is a function, and can be modified in what you might term equations such that what has occurred can be unraveled or raveled forward, predictably.

  Where time is a factor we can manipulate, occurrences that a given entity has experienced are linear. This is why time seems linear to you, as to you, your experiences occur in this manner and you have no basis to assume that time is

  otherwise.

  Time travel, into the far future, or into the past such that changes are made, is a fiction. Traveling back does not allow one to affect all manner of things that might be tenuously related to an occurrence. There are so many other threads that weave forward, in other directions, and all these bind, like a web. Time travel is not given to 4th Density entities to manipulate at will. Time travel is governed by rules set by the Council of Worlds. These rules affect all 4th to 6th Density entities in your galaxy. Specific requests must be made to the Council of Worlds in all cases. Approval is

  given in only the most stringent of cases, where need has been demonstrated and alternatives are poor or non-existent.

  Time travel is never used to manipulate the outcome of events, as your media would have you believe. This would

  cause never ending chaos, as one could imagine.

  A case in point is the genetic engineering we are tasked to do. If we need to weave genetic material from a certain family line, and this line has died out, we request and are granted the right to return in time to collect this material from an ancestor. When we return in time to collect genetic material from an ancestor, we must take special care not to add an occurrence into the consciousness of the entity, whether incarnate or disincarnate portions of the entity. To do this, we remove the entity from its physical container, freeze the physical container so that the mind is not operating at all, essentially a body stoppage, and take our sample. During this time the disincarnate entity is elsewhere, unaware of what we are doing. The disincarnate entity is in the same time frame, but essentially taking a walk, observing the weather or whatever. The disincarnate entity is not aware of our actions against its physical container.

  Moving forward is basically a prediction, speeding up the time factor so that predictable events happen early. This creates a record in the physical matter that participated in this exercise, nothing more. Future travel must then be unwoven, undone, so the record is not in the physical anymore, just recorded in the soul. Thus, you might be moved forward to a meeting, to experience what would likely happen, but then be returned so that your body does not remember, but your soul does. This has been done, for instance, with Nancy, where she was expected to be at a

  meeting with MJ12 but also at work. She attended the meeting, recorded in her soul as did those members of MJ12

  who were pertinent. At the meeting, this memory sufficed as a pre-meeting, so to speak, her physical attendance not required. All such incidences require specific permission by the Council of Worlds, and are rare.

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  ZetaTalk: Theories

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  ZetaTalk: Theories

  Note: written Apr 15, 2002.

  Time, as we have stated, is a factor, and when we go back in time we do so by manipulating this factor in equations, causing time to regress. Indeed, as a factor, it is a variable, and can be affected by other factors. However, for man, who can only theorize, and cannot test as he cannot manipulate the other factors involved, time seems immobile. So-called proofs of this or that theory are only paper proofs, not laboratory proofs. Thus, to say that within the solar system, within your lifetime, on the surface of the Earth, time can be slowed or sped up, is a fallacy. Indeed, during your next life, you will be presented with so many new concepts this will seem like child’s play, something a

  simpleton would muse about. Thus, we suggest, since you are shortly going to be presented with more problems than

  you will be able to deal with, and problems that will tear at your heart, that you put this aside for now.

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  ZetaTalk: Politics

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  ZetaTalk: Politics

  Note: written by Jul 15, 1995.

  Do higher density entities, functioning in different orientations, engage in galactic politics? Most certainly. It is an extension of the process of growing up spiritually. However, the politics is even more refined, and the claws less often seen. Suffice it to say that the differences are that there are more conferences, with fewer formalities, but tighter boundaries. More conferences because they are called by anyone whenever the need arises. No need to wait for the

  calendar. No need to wait for everyone to be physically present. No need to wait for certain individuals to arrive and convene or paperwork to be completed. Call a conference and it happens. How is this arranged so simply and quickly?

  Our computers serve us well in this capacity, and communication is quick and complete. There is a safeguard. As the rules are tighter, there is less room for negotiation. There is also less need for authority figures, who for instance might make a decision or break a tie. The rules cannot be evaded, and all know this. Basically conferences are called to

  determine the intent of the other, as a form of information gathering. What are you doing here? What are you about?

  Based on the answers, we may do something differently.

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  ZetaTalk: Declaring War

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  ZetaTalk: Declaring War

  Note: written May 15, 1996.

  Humans are accustomed to the forces of what they call good and evil being constantly at war, and this conflict to be present in almost every situation. The young child at school may find the drug pusher in a running battle with the local police, the bully extracting lunch money from younger children, and the chronic cheat who copies the homework of

  others seemly ever present and virtually unchallenged. Surely life elsewhere in the Universe is t
he same, and the

  advanced technology aliens rather evidently possess would make for spectacular battles when clashes occur. In fact, due to the separation of the orientations, such clashes rarely occur between orientations, and among the Service-to-Self they happen only when there is not a clear winner in the constant contest to be top dog that is characteristic of this orientation. Those in the Service-to-Others never war with each other, although disagreements most certainly exist and conferences are frequent if not constant, if one takes telepathy into account.

  The reason battles between orientations do not occur is not only due to their separation, it is due to the enforcement of this separation. Those in the Service-to-Self would not be expected to abide by a rule out of honor, as they have none.

  They have no choice. If a Service-to-Self group attempts to encroach on territory assigned to Service-to-Other groups they are physically blocked at the perimeter by forces put into place by the Council of Worlds. To engage, the Service-to-Self entities must request an engagement, and this request, which is likewise monitored by the Council, can be

  refused by the Service- to-Other or a counter offer proffered. Gladiator contests, where brute physical force is used to determine the outcome, is simply not something those in the Service-to-Other would have the slightest interest in.

  What would be the point, to determine which life form has the biggest muscles and teeth?

  Beyond the lack of interest in physical prowess games, the Service-to-Other don't engage in battles as they know the outcome. They would win. Where those in the Service-to-Self desire weapons and spend a good part of their energy fussing over their arsenal of destructive power, the Service-to-Self are never as technologically advanced as the

  Service-to-Others and the reason is simple - lack of cooperation. Those in the Service-to-Self attend to their tasks because they must, have been ordered to, and would be punished or killed if found doing otherwise.

  Evidence of the technological superiority of the Service-to-Other is found in the residential arrangements made by the two orientations in your Solar System. The Service-to-Others are in 3rd Density only on the Earth's land surface, where they are actively at work conducting visitations. Otherwise, the Service-to-Others reside in 4th Density,